![]() ![]() ![]() While there are exceptions, they’re largely ‘one-shot’ sounds, for which the note-off time is irrelevant you might have two MIDI notes triggering a kick drum, one lasting a tiny fraction of a second, the other lasting three seconds - while the two look very different on a piano roll, they’ll both trigger exactly the same sound. For one thing, drums and percussion behave in a different way to most sounds. But if you’re playing drums, a piano roll isn’t the best representation of what’s going on. A New Viewīy default, if you click on a MIDI clip in the main project window, it will open in a fairly conventional-looking piano-roll editor - which should be familiar to anyone who’s used any DAW software before. Of course, most things aren’t set up by default in the way I like them, so in this month’s column I thought I’d take you through some customisations that I find make drum programming easier. Actually, though, Reaper’s MIDI editor can be set up to work in a similar way, and while not everything can be replicated, it boasts some very useful features for composing and tweaking MIDI drum parts. ![]() Having grown accustomed to using Cubase’s excellent MIDI Drum Editor through many years (decades, even!) of use, I found that I missed it when I started using Reaper. Reaper’s MIDI Editor can be customised to make programming your drum parts easier. 1: A MIDI drum loop copied from EZdrummer to a Reaper track and viewed in the default piano roll editor. ![]()
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